AI Insights · Timothy · January 2025
Top 5 Slime Games on iOS in Mexico: Q4 2024 Performance
Explore the performance trends of leading slime games in Mexico on iOS during Q4 2024, with insights from Sensor Tower.
In the fourth quarter of 2024, the slime game category on iOS in Mexico witnessed various performance trends among the top applications. Here's a detailed look at the weekly downloads, revenue, and active user metrics for these apps, as reported by Sensor Tower.
PlaySlime:Slime Simulator Game from Slime Simulator Studio saw its weekly revenue fluctuate, peaking at $2.2K in late November. Downloads started strong at 2.6K in early October but dropped to 809 by mid-December before recovering to 2.4K by the end of the year. The app maintained a relatively stable active user base, culminating in 13.9K users in the last week of December.
Bruno - My Talking Slime Pet, developed by Dramaton LTD, showed a gradual increase in revenue, reaching $115 in early December. However, downloads dipped significantly from 1.4K in October to 243 in early December, then rebounded to 1.2K by year-end. Active users also fluctuated, ending the quarter at 15.6K.
Super Slime Simulator, another offering from Dramaton LTD, experienced modest revenue, with a high of $56 in early October. Downloads climbed steadily, peaking at 1.2K in the last week of December. Its active user count rose from 1.5K to 2.7K over the quarter.
Super Big Slime: Black Hole 3D by Supercent, Inc. reported minimal revenue, with a slight increase in December. Downloads were volatile, beginning at 518 and closing the quarter at 990. Active users showed an upward trend, reaching 3K by the end of December.
Finally, Slime:! Slime simulator games by Andre Scheidemantel had no revenue data but maintained a steady download rate, peaking at 611 in late December. Active users steadily increased, reaching 7K by the end of the quarter.
For more in-depth insights and analysis, visit Sensor Tower.